Still Wakes the Deep is a survival horror game which is designed by the Chinese room. The game is published in the secret mode which has finally come. This game is released on PC, PS5 and Xbox Series X. This game will take you on the terrifying journey aboard an old oil rig in the North Sea. In the north sea a mysterious creature is continuously threatening the crew. In this detailed blog we will talk about the game’s story, gameplay and also about what makes it a must-play game for horror fans.
Still Wakes the Deep Story and Setting
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The game follows the story of Cameron “Caz” McCleary, a troubled man trying to escape his problems from the mainland. Caz boards the oil rig, Beira D, in the North Sea. It is boarded only to find himself trapped in a desperate fight for survival. The rig is in disrepair and a mysterious creature is killing the crew one by one. As Caz navigates the rig he uncovers the dark secrets behind the crew’s disappearance and the true nature of the creature.
The game setting is the key element in creating its eerie atmosphere. The oil rig with its rusty pipes, creaking machinery and dimly lit corridors is the perfect backdrop for the horror story. The North Sea with its harsh weather conditions and isolation adds to the sense of unease and vulnerability. The game’s developers had done an excellent job of capturing the rig’s decaying atmosphere. It feel like a real, abandoned oil rig.
Atmosphere and Sound Design of Game
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The strong emphasis on sound design and visuals creates a sense of unease. The game’s sound design is exceptional with its creaking pipes, groaning machinery. The strange sound of the sea creates a sense of unease. The visuals are very impressive with the detailed environments and the variety of lighting effects that add to the game’s atmosphere.
The game’s use of lighting is particularly effective, with dimly lit corridors and rooms creating a sense of unease. The lighting is also used to create the jump scares with sudden intense lighting effects that makes the players jump. The game sound design is also used to creates jump scares with the sudden loud noises that make the player jump.
Gameplay
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Still Wakes the Deep is an linear, story-driven game. The game focuses on the exploration and the puzzle-solving. Players must use their intelligence to overcome obstacles and avoid the creature. The game features the variety of environments from the rig’s cramped corridors to the open ocean. The atmosphere is so tense and foreboding with a strong emphasis on the sound design and the visuals that creates the sense of unease.
The gameplay is divided into the two parts which is exploration and action. Exploration is the primary focus of the game. As the players must navigates the rig to uncover its secrets and finds the way to escape. The game world is precisely designed with hidden areas and secrets which are waiting to be discovered. Action is limited as the creature is a formidable foe.
Action and Ending
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As for the action in the movie Still Wakes the Deep, the type of their show is rather limited, though quite Kane-like and scary. It is terrifying primarily due to having numerous attacks and various other skills that will pose a threat to the players. There is no way of fighting against the monster and the player has to learn how to navigate the level in a way that it won’t see him, another option is to make noises so that the monster will be distracted and the player can get away quickly, depending on the situation.
The game combat system is basic and very efficient with the ability for character to either evade or mislead an enemy into attack. Noise can be employed by a player to ‘hoodwink’ the creature, making the best escape or passing strategy possible. The creature’s actions are slow-effort and fast-effort moves where he attacks from different angles on his kaiju. The fighting scenes are rather severe and can bring the feeling of real-life frightening moments, which makes the combats one of the most exciting and appealing features of the game.
If there had been a crew alive at the end of the book, Still Wakes the Deep would have been an extraordinary example of that kind of writing, a perfectly hybrid blend of Go: Frankenstein / Metal Box / Nurse With Wound.
Despite this, initially it should be noted that some reviewers have noted that while the game’s atmosphere and visuals are impressively portrayed, the linearity of the game and the fact that there are little or no exploration possibilities can be restrictive. Critics have also pointed out the utilization of yellow paint to highlight that one is able to interact with something or as a means of guiding the player with the correct path forward. Also, on the negative side, players complained that the game is short and can take approximately 6 hours to complete.
Still Wakes the Deep has earned mostly positive response from both players and critics, and the primary elements that were praised include the game’s atmosphere, graphics, and audio. People have invited the game and its potential to build up tension and discomfort specifically. Nonetheless, it worth to note that some critics take the linear approach and the absence of exploration as a disadvantage.
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